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PU-105 / L13 · lecture

Proper Time and the Four-Velocity

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BEFORE YOU START

You should be comfortable with the Minkowski metric signature \((+,-,-,-)\), the definition of the Lorentz factor \(\gamma\), and the basic rules for manipulating four-vectors as introduced in the previous lecture.

Why this matters

Proper time provides the universal clock that allows us to define velocity in a way that respects the symmetry of spacetime.

In Newtonian mechanics, we define velocity as the rate of change of position with respect to coordinate time. However, coordinate time is relative; different observers disagree on how much time has passed between two events. To construct a relativistic mechanics that is consistent for all inertial observers, we need a parameter that is invariant under Lorentz transformations. Proper time, measured by a clock moving with the particle, serves this role. By differentiating the spacetime coordinates with respect to this invariant parameter, we obtain the four-velocity, a geometric object that unifies the concepts of time and space motion into a single entity.

The Invariant Clock

Imagine a particle moving through spacetime. We can describe its path, or worldline, using coordinates \((ct, x, y, z)\). In any inertial frame, the "distance" between two infinitesimally close events on this worldline is given by the spacetime interval \(ds^2\). For a massive particle, this interval is always positive (timelike), and we define it as \(ds^2 = c^2 d\tau^2\). Here, \(d\tau\) is the proper time. It is the time interval measured by a clock that is physically attached to the particle. Because the spacetime interval is invariant—meaning all observers agree on its value—proper time is the one quantity of time that is absolute. It is the "true" time experienced by the particle itself, regardless of how fast it is moving relative to any external observer. This concept resolves the apparent paradoxes of time dilation by providing a consistent standard against which all other time measurements are compared.

Defining the Four-Velocity

To define a velocity vector in four-dimensional spacetime, we must differentiate the four-position \(x^\mu = (ct, \mathbf{x})\) with respect to a scalar parameter. If we used coordinate time \(t\), the resulting vector would not transform as a four-vector under Lorentz transformations because \(t\) itself changes between frames. Instead, we use the invariant proper time \(\tau\). The four-velocity \(U^\mu\) is defined as the derivative of the four-position with respect to proper time:

\[ U^\mu = \frac{dx^\mu}{d\tau} \]

Using the chain rule, we can relate this to the coordinate time derivative. Since \(d\tau = dt/\gamma\), we have \(d/d\tau = \gamma d/dt\). Applying this to the time component \(ct\), we get \(U^0 = \frac{d(ct)}{d\tau} = c \frac{dt}{d\tau} = c\gamma\). For the spatial components, \(U^i = \frac{dx^i}{d\tau} = \frac{dx^i}{dt} \frac{dt}{d\tau} = v^i \gamma\). Thus, the four-velocity is given by:

\[ U^\mu = \gamma (c, \mathbf{v}) \]

where \(\mathbf{v} = d\mathbf{x}/dt\) is the ordinary three-velocity measured in the observer's frame.

The Fixed Norm of Four-Velocity

A crucial property of the four-velocity is that its Minkowski norm is constant for all massive particles. Let us calculate the norm \(U^\mu U_\mu\) using the metric signature \((+,-,-,-)\):

\[ U^\mu U_\mu = (U^0)^2 - (U^1)^2 - (U^2)^2 - (U^3)^2 \]

Substituting the components \(U^0 = \gamma c\) and \(\mathbf{U} = \gamma \mathbf{v}\):

\[ U^\mu U_\mu = (\gamma c)^2 - (\gamma \mathbf{v})^2 = \gamma^2 (c^2 - v^2) \]

Recall that \(\gamma = \frac{1}{\sqrt{1 - v^2/c^2}}\), so \(\gamma^2 = \frac{1}{1 - v^2/c^2} = \frac{c^2}{c^2 - v^2}\). Substituting this back into the norm equation:

\[ U^\mu U_\mu = \left( \frac{c^2}{c^2 - v^2} \right) (c^2 - v^2) = c^2 \]

This result, \(U^\mu U_\mu = c^2\), is independent of the velocity \(\mathbf{v}\). This is a profound geometric statement: in spacetime, the "speed" of a massive particle through the four-dimensional manifold is always exactly \(c\). When a particle is at rest in a given frame (\(v=0\)), it moves purely through time at rate \(c\). When it moves through space, it moves through time more slowly (time dilation), but the combined magnitude of its motion through spacetime remains fixed at \(c\).

Physical Interpretation and Limits

The four-velocity provides a unified description of motion. In the rest frame of the particle, \(\mathbf{v} = 0\) and \(\gamma = 1\), so \(U^\mu = (c, \mathbf{0})\). This means that in its own frame, the particle is "moving" through time at the speed of light. As the particle's spatial velocity \(v\) increases relative to an observer, \(\gamma\) increases. The time component \(U^0 = \gamma c\) grows, while the spatial components \(\gamma \mathbf{v}\) also grow. However, they are constrained by the fixed norm. This geometric constraint is the mathematical origin of time dilation: as spatial motion increases, the rate of proper time accumulation relative to coordinate time decreases, ensuring the total four-velocity magnitude stays constant.

The derivation

◆ DERIVATION EMBED · D-097 · not re-derived here

Proper Time and the Four-Velocity

Along any timelike worldline the invariant quantity c dτ defined by c² dτ² = ds² measures elapsed proper time — the time read by a clock carried on that worldline. Differentiating the coordinates with respect to this invariant scalar yields the four-velocity Uμ = dxμ/dτ = γ(c, v), a timelike four-vector whose Minkowski norm is fixed for every observer at UμUμ = c², independent of the state of motion.

Uμ = γ(c, v),    UμUμ = c²  (constant, timelike)
Open full derivation →
Tier 3 · watch out

A common misconception is that the four-velocity is simply the velocity vector multiplied by \(\gamma\). While the spatial part is indeed \(\gamma \mathbf{v}\), the time part is \(\gamma c\), not \(\gamma t\). The four-velocity is a vector in spacetime, not space. Its direction changes as the particle accelerates, but its length (norm) remains \(c\). This distinguishes it sharply from the three-velocity, which can vary in magnitude. C

Worked example

Problem. A particle moves with a constant velocity \(v = 0.8c\) along the \(x\)-axis in the laboratory frame. Calculate the components of its four-velocity \(U^\mu\) and verify that its norm is \(c^2\).

  1. Calculate the Lorentz factor \(\gamma\): \[ \gamma = \frac{1}{\sqrt{1 - v^2/c^2}} = \frac{1}{\sqrt{1 - 0.8^2}} = \frac{1}{\sqrt{1 - 0.64}} = \frac{1}{\sqrt{0.36}} = \frac{1}{0.6} = \frac{5}{3} \approx 1.67 \]
  2. Determine the time component \(U^0\): \[ U^0 = \gamma c = \frac{5}{3} c \]
  3. Determine the spatial components \(U^1, U^2, U^3\): Since motion is along \(x\), \(v_y = v_z = 0\). \[ U^1 = \gamma v_x = \frac{5}{3} (0.8c) = \frac{5}{3} \left(\frac{4}{5}c\right) = \frac{4}{3} c \] \[ U^2 = 0, \quad U^3 = 0 \]
  4. Calculate the norm \(U^\mu U_\mu\): \[ U^\mu U_\mu = (U^0)^2 - (U^1)^2 = \left(\frac{5}{3}c\right)^2 - \left(\frac{4}{3}c\right)^2 \] \[ U^\mu U_\mu = \frac{25}{9}c^2 - \frac{16}{9}c^2 = \frac{9}{9}c^2 = c^2 \]
\[ U^\mu = \left( \frac{5}{3}c, \frac{4}{3}c, 0, 0 \right), \quad U^\mu U_\mu = c^2 \]

Units check. The components of four-velocity have units of velocity (\(\mathrm{m/s}\)). The norm has units of velocity squared (\(\mathrm{m^2/s^2}\)), which matches \(c^2\).

CHECK YOURSELF

Three quick tests

  1. What is the four-velocity of a particle at rest in a given inertial frame?
    Answer\( U^\mu = (c, 0, 0, 0) \). The particle moves purely through time.
  2. If a particle's speed increases, does the magnitude of its four-velocity increase?
    AnswerNo. The magnitude (norm) is always \(c\). The direction of the four-velocity vector in spacetime changes, but its length is invariant.
  3. Why do we differentiate with respect to proper time \(\tau\) instead of coordinate time \(t\) to define four-velocity?
    AnswerProper time is a Lorentz scalar (invariant), ensuring that the resulting four-velocity transforms as a four-vector under Lorentz transformations. Coordinate time is frame-dependent.
PROBLEMS

Problem set for PU-105 →

Each derivation in this unit ends with five graded problems with full solutions.

NOTES

Lecture notes drafted with a local model and checked line by line by the editor; every number in the worked example was recomputed.

Derivations cited: D-097 · Threads: force, energy, light